Course curriculum

    1. Learning Objectives

    2. Introduction

    3. The Game v Real-World IT Solutions

    4. Balancing Different Constraints

    5. Volatility

    6. Product or Solution?

    7. Design Methodologies

    8. Summary

    9. Resources

    10. Quiz

About this course

  • Free
  • 10 lessons
  • 0 hours of video content

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